Searched refs:inputPacking (Results 1 – 1 of 1) sorted by relevance
4773 const gl::VaryingPacking &inputPacking = varyingPacking.getInputPacking(shaderType); in GlslangAssignLocations() local4779 AssignVaryingLocations(options, inputPacking, shaderType, frontShaderType, in GlslangAssignLocations()