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Searched refs:internalStencilClear (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrSurfaceDrawContext.h562 this->internalStencilClear(&scissor, insideStencilMask); in clearStencilClip()
671 void internalStencilClear(const SkIRect* scissor, bool insideStencilMask);
DGrSurfaceDrawContext.cpp880 this->internalStencilClear(nullptr, /* inside mask */ false); in setNeedsStencil()
888 void GrSurfaceDrawContext::internalStencilClear(const SkIRect* scissor, bool insideStencilMask) { in internalStencilClear() function in GrSurfaceDrawContext
/external/skqp/src/gpu/
DGrRenderTargetContext.h464 void internalStencilClear(const GrFixedClip&, bool insideStencilMask);
DGrRenderTargetContext.cpp771 fRenderTargetContext->internalStencilClear(clip, insideStencilMask); in clearStencilClip()
774 void GrRenderTargetContext::internalStencilClear(const GrFixedClip& clip, bool insideStencilMask) { in internalStencilClear() function in GrRenderTargetContext
1964 this->internalStencilClear(GrFixedClip::Disabled(), /* inside mask */ false); in addDrawOp()