Searched refs:internal_objects_ (Results 1 – 2 of 2) sorted by relevance
60 const ObjectManager* internal_objects() const { return &internal_objects_; } in internal_objects()67 stats.internal_objects = internal_objects_.stats(); in stats()89 ObjectManager internal_objects_; variable
308 internal_objects_.RegisterBuffer(ref, std::move(gl_buffer))); in AllocateInternalObject()315 internal_objects_.RegisterTexture(ref, std::move(gl_texture))); in AllocateInternalObject()381 MakeBindingFunc(object, ref, &internal_objects_, &binding); in PrepareForExecution()386 MakeBindingFunc(object, ref, &internal_objects_, &binding)); in PrepareForExecution()