Home
last modified time | relevance | path

Searched refs:interpolate_always (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler_nir.c1216 bool interpolate_always = true; in etna_link_shader_nir() local
1226 if (!interpolate_always) /* colors affected by flat shading */ in etna_link_shader_nir()
Detnaviv_compiler_tgsi.c2533 bool interpolate_always = ((fsio->slot != VARYING_SLOT_COL0) && in etna_link_shader() local
2544 if (!interpolate_always) /* colors affected by flat shading */ in etna_link_shader()