Searched refs:inv_height (Results 1 – 1 of 1) sorted by relevance
1326 GLfloat inv_height = 1.0f / (t - b); in constructOrthoProjMatrix() local1338 mat4[5] = 2.0f * inv_height; in constructOrthoProjMatrix()1342 mat4[13] = -(t + b) * inv_height; in constructOrthoProjMatrix()