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Searched refs:invalidateState (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp24 void GrVkCommandBuffer::invalidateState() { in invalidateState() function in GrVkCommandBuffer
72 this->invalidateState(); in releaseResources()
242 this->invalidateState(); in clearAttachments()
454 this->invalidateState(); in end()
531 this->invalidateState(); in executeCommands()
975 this->invalidateState(); in end()
DGrVkCommandBuffer.h29 void invalidateState();
151 this->invalidateState(); in fIsActive()
DGrVkOpsRenderPass.cpp871 this->currentCommandBuffer()->invalidateState(); in onExecuteDrawable()
/external/skqp/src/gpu/vk/
DGrVkCommandBuffer.cpp27 void GrVkCommandBuffer::invalidateState() { in invalidateState() function in GrVkCommandBuffer
121 this->invalidateState(); in releaseResources()
414 this->invalidateState(); in end()
474 this->invalidateState(); in executeCommands()
901 this->invalidateState(); in end()
DGrVkCommandBuffer.h30 void invalidateState();
144 this->invalidateState(); in fIsActive()
DGrVkGpuCommandBuffer.cpp855 cbInfo.currentCmdBuf()->invalidateState(); in executeDrawable()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm1094 invalidateState(context);
1278 void ContextMtl::invalidateState(const gl::Context *context)
1740 invalidateState(context);
1941 invalidateState(context);
1952 invalidateState(context);
2099 invalidateState(context);
DContextMtl.h268 void invalidateState(const gl::Context *context);
Dmtl_render_utils.mm1421 contextMtl->invalidateState(context);
1595 contextMtl->invalidateState(context);
1817 contextMtl->invalidateState(context);
2885 contextMtl->invalidateState(context);
2956 contextMtl->invalidateState(context);