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Searched refs:invertColorDest (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.cpp319 const bool invertColorDest = UsePresentPathFast(mRenderer, &drawBuffer); in blitImpl() local
326 if (invertColorDest) in blitImpl()