Searched refs:isColorResolve (Results 1 – 1 of 1) sorted by relevance
925 const bool isColorResolve = in blit() local931 const bool isResolve = isColorResolve || isDepthStencilResolve; in blit()1127 ASSERT(!isColorResolve || readRenderTarget->getLevelIndex() == gl::LevelIndex(0)); in blit()1137 bool canBlitWithCommand = !isColorResolve && noClip && in blit()1158 if (isColorResolve) in blit()1175 else if (isColorResolve && !flipX && !flipY && areChannelsBlitCompatible && in blit()