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Searched refs:is_compressed (Results 1 – 12 of 12) sorted by relevance

/external/grpc-grpc/src/core/lib/surface/
Dbyte_buffer_reader.cc35 static int is_compressed(grpc_byte_buffer* buffer) { in is_compressed() function
54 if (is_compressed(reader->buffer_in)) { in grpc_byte_buffer_reader_init()
87 if (is_compressed(reader->buffer_in)) { in grpc_byte_buffer_reader_destroy()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGetTextureSubImageTests.cpp846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) in prepare() argument
859 if (is_compressed) in prepare()
972 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed) in check() argument
1011 if (is_compressed) in check()
1027 if (is_compressed) in check()
1050 if (is_compressed) in check()
1087 glw::GLubyte reference_value = (is_compressed) ? in check()
1116 << ((is_compressed) ? "glGetCompressedTextureSubImage " : "glGetTextureSubImage ") in check()
Dgl4cGetTextureSubImageTests.hpp222 void prepare(glw::GLenum target, bool is_compressed);
223 bool check(glw::GLenum target, bool is_compressed);
Dgl4cDirectStateAccessTexturesTests.cpp9796 glw::GLint is_compressed = 0; in Prepare() local
9798 gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9801 if (is_compressed) in Prepare()
9831 is_compressed = 0; in Prepare()
9833 gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9836 if (is_compressed) in Prepare()
9866 is_compressed = 0; in Prepare()
9868 gl.getTexLevelParameteriv(GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare()
9871 if (is_compressed) in Prepare()
9903 is_compressed = 0; in Prepare()
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/external/mesa3d/src/mesa/main/
Dformat_info.py65 if fmat.is_compressed():
103 if fmat.is_compressed():
Dformat_parser.py369 def is_compressed(self): member in Format
448 if self.is_compressed():
Dtexgetimage.c282 bool is_compressed, uint8_t *rebaseSwizzle) in teximage_needs_rebase() argument
299 } else if (!is_compressed && in teximage_needs_rebase()
/external/mesa3d/src/util/format/
Du_format_parse.py191 def is_compressed(self): member in Format
206 return self.is_compressed() and not ('FLOAT' in self.name or self.is_snorm())
/external/mesa3d/src/intel/compiler/
Dbrw_schedule_instructions.cpp687 bool is_compressed(const fs_inst *inst);
1079 fs_instruction_scheduler::is_compressed(const fs_inst *inst) in is_compressed() function in fs_instruction_scheduler
1181 if (is_compressed(inst)) { in calculate_deps()
1305 if (is_compressed(inst)) { in calculate_deps()
1670 if (is_compressed(inst)) in issue_time()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp243 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed);
256 …atDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed,
DesextcTextureCubeMapArraySampling.cpp4198 glw::GLenum type, bool is_compressed, argument
4200 : m_source(internal_format, format, type, is_compressed)
4240 glw::GLenum type, bool is_compressed) argument
4241 … m_internal_format(internal_format), m_format(format), m_type(type), m_is_compressed(is_compressed)
/external/mesa3d/docs/relnotes/
D20.1.0.rst2002 fs_instruction_scheduler::is_compressed().