/external/skqp/src/gpu/glsl/ |
D | GrGLSLXferProcessor.cpp | 64 kHalf2_GrSLType, in emitCode() 68 kHalf2_GrSLType, in emitCode() 82 kHalf2_GrSLType); in emitCode()
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D | GrGLSLShaderBuilder.h | 38 GrSLType coordType = kHalf2_GrSLType) const; 43 GrSLType coordType = kHalf2_GrSLType, 54 GrSLType coordType = kHalf2_GrSLType,
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D | GrGLSL.cpp | 17 case kHalf2_GrSLType: in GrGLSLTypeString()
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/external/skqp/src/gpu/ |
D | GrPathProcessor.cpp | 58 : kHalf2_GrSLType; in emitTransforms() 92 SkASSERT(fInstalledTransforms[t].fType == kHalf2_GrSLType || in setData() 94 unsigned components = fInstalledTransforms[t].fType == kHalf2_GrSLType ? 2 : 3; in setData()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLXferProcessor.cpp | 64 kHalf2_GrSLType, in emitCode() 69 kHalf2_GrSLType, in emitCode()
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D | GrGLSL.cpp | 42 case kHalf2_GrSLType: return "half2"; in GrGLSLTypeString()
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/external/skqp/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 841 fBaseFrequencyUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode() 847 fStitchDataUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode() 877 GrShaderVar(noiseVec, kHalf2_GrSLType) in emitCode() 882 GrShaderVar(noiseVec, kHalf2_GrSLType), in emitCode() 883 GrShaderVar(stitchData, kHalf2_GrSLType) in emitCode() 920 kHalf2_GrSLType); in emitCode() 931 kHalf2_GrSLType); in emitCode() 956 kHalf2_GrSLType); in emitCode() 968 kHalf2_GrSLType); in emitCode() 984 kHalf2_GrSLType); in emitCode() [all …]
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 369 kHalf2_GrSLType, enumerator 451 case kHalf2_GrSLType: in GrSLTypeIsFloatType() 507 case kHalf2_GrSLType: in GrSLTypeVecLength() 593 case kHalf2_GrSLType: in GrSLTypeIsCombinedSamplerType() 661 case kHalf2_GrSLType: in GrSLTypeAcceptsPrecision() 693 case kHalf2_GrSLType: in GrSLTypeTemporarilyAcceptsPrecision()
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/external/skqp/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 20 case kHalf2_GrSLType: in grsltype_to_location_size()
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D | GrVkUniformHandler.cpp | 54 case kHalf2_GrSLType: // fall through in grsltype_to_alignment_mask() 135 case kHalf2_GrSLType: // fall through in grsltype_to_vk_size()
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/external/skia/src/gpu/ |
D | GrSPIRVVaryingHandler.cpp | 23 case kHalf2_GrSLType: in grsltype_to_location_size()
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D | GrSPIRVUniformHandler.cpp | 69 case kHalf2_GrSLType: // fall through in grsltype_to_alignment_mask() 138 case kHalf2_GrSLType: // fall through in grsltype_to_size()
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/external/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 20 case kHalf2_GrSLType: in grsltype_to_location_size()
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D | GrVkUniformHandler.cpp | 62 case kHalf2_GrSLType: // fall through in grsltype_to_alignment_mask() 136 case kHalf2_GrSLType: // fall through in grsltype_to_vk_size()
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/external/skqp/tests/ |
D | GrMeshTest.cpp | 301 fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; in GrMeshTestProcessor() 305 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; in GrMeshTestProcessor() 309 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; in GrMeshTestProcessor()
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/external/skia/tests/sksl/fp/ |
D | GrUniformArrays.cpp | 23 …gs.fUniformHandler->addUniformArray(&_outer, kFragment_GrShaderFlag, kHalf2_GrSLType, "pointArray"… in emitCode()
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D | GrNonInlinedInUniform.cpp | 24 …tVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, kHalf2_GrSLType, "point"); in emitCode()
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D | GrFunctionArgTypes.cpp | 27 …half_args[] = { GrShaderVar("h1", kHalf_GrSLType), GrShaderVar("h2", kHalf2_GrSLType), GrShaderVar… in emitCode()
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/external/skqp/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 133 SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); in set2f() 144 SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); in set2fv() 308 fragmentInput.fType == kHalf2_GrSLType)) || in setPathFragmentInputTransform()
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/external/skia/include/private/ |
D | GrTypesPriv.h | 316 kHalf2_GrSLType, enumerator 384 case kHalf2_GrSLType: in GR_MAKE_BITFIELD_OPS() 469 case kHalf2_GrSLType: in GrSLTypeIsIntegralType() 514 case kHalf2_GrSLType: in GrSLTypeVecLength() 609 case kHalf2_GrSLType: in GrSLTypeIsCombinedSamplerType()
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/external/skqp/src/gpu/effects/ |
D | GrGaussianConvolutionFragmentProcessor.cpp | 43 fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode() 46 fBoundsUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode()
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/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 715 fBaseFrequencyUni = uniformHandler->addUniform(&pne, kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode() 721 fStitchDataUni = uniformHandler->addUniform(&pne, kFragment_GrShaderFlag, kHalf2_GrSLType, in emitCode() 728 {"noiseVec ", kHalf2_GrSLType}}; in emitCode() 731 {"noiseVec" , kHalf2_GrSLType}, in emitCode() 732 {"stitchData", kHalf2_GrSLType}}; in emitCode()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCClipProcessor.cpp | 71 f->appendTextureLookup(args.fTexSamplers[0], "texcoord", kHalf2_GrSLType); in emitCode()
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/external/skia/tests/ |
D | GrMeshTest.cpp | 472 fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; 476 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; 480 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
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/external/skia/src/sksl/ |
D | SkSLUtil.cpp | 62 if (type == *context.fTypes.fHalf2 ) { *outType = kHalf2_GrSLType; return true; } in type_to_grsltype()
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