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Searched refs:kHalf3_GrSLType (Results 1 – 25 of 38) sorted by relevance

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/external/skqp/src/gpu/glsl/
DGrGLSLBlend.cpp147 GrShaderVar("color", kHalf3_GrSLType), in add_lum_function()
158 GrShaderVar("hueSat", kHalf3_GrSLType), in add_lum_function()
160 GrShaderVar("lumColor", kHalf3_GrSLType), in add_lum_function()
178 fsBuilder->emitFunction(kHalf3_GrSLType, in add_lum_function()
191 GrShaderVar getSatArgs[] = { GrShaderVar("color", kHalf3_GrSLType) }; in add_sat_function()
221 fsBuilder->emitFunction(kHalf3_GrSLType, in add_sat_function()
228 GrShaderVar("hueLumColor", kHalf3_GrSLType), in add_sat_function()
229 GrShaderVar("satColor", kHalf3_GrSLType), in add_sat_function()
252 fsBuilder->emitFunction(kHalf3_GrSLType, in add_sat_function()
DGrGLSL.cpp19 case kHalf3_GrSLType: in GrGLSLTypeString()
DGrGLSLFragmentShaderBuilder.cpp83 if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) { in ensureCoords2D()
/external/skqp/src/gpu/
DGrPathProcessor.cpp57 coordTransform->getMatrix().hasPerspective() ? kHalf3_GrSLType in emitTransforms()
93 fInstalledTransforms[t].fType == kHalf3_GrSLType); in setData()
/external/skia/src/gpu/glsl/
DGrGLSL.cpp43 case kHalf3_GrSLType: return "half3"; in GrGLSLTypeString()
/external/skqp/include/private/
DGrTypesPriv.h370 kHalf3_GrSLType, enumerator
452 case kHalf3_GrSLType: in GrSLTypeIsFloatType()
517 case kHalf3_GrSLType: in GrSLTypeVecLength()
594 case kHalf3_GrSLType: in GrSLTypeIsCombinedSamplerType()
662 case kHalf3_GrSLType: in GrSLTypeAcceptsPrecision()
694 case kHalf3_GrSLType: in GrSLTypeTemporarilyAcceptsPrecision()
/external/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp1778 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1791 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1853 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
1854 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
1855 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
1958 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
1959 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
1960 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
1986 fColorUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, in emitLightColorUniform()
2018 fDirectionUni = uniformHandler->addUniform(owner, kFragment_GrShaderFlag, kHalf3_GrSLType, in emitSurfaceToLight()
[all …]
/external/skqp/src/effects/imagefilters/
DSkLightingImageFilter.cpp1848 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1863 fragBuilder->emitFunction(kHalf3_GrSLType, in emitCode()
1944 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
1945 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
1946 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
2040 GrShaderVar("normal", kHalf3_GrSLType), in emitLightFunc()
2041 GrShaderVar("surfaceToLight", kHalf3_GrSLType), in emitLightFunc()
2042 GrShaderVar("lightColor", kHalf3_GrSLType) in emitLightFunc()
2068 fColorUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf3_GrSLType, "LightColor"); in emitLightColorUniform()
2097 fDirectionUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf3_GrSLType, in emitSurfaceToLight()
[all …]
/external/skqp/src/gpu/vk/
DGrVkVaryingHandler.cpp23 case kHalf3_GrSLType: in grsltype_to_location_size()
DGrVkUniformHandler.cpp57 case kHalf3_GrSLType: // fall through in grsltype_to_alignment_mask()
138 case kHalf3_GrSLType: // fall through in grsltype_to_vk_size()
DGrVkPipelineStateDataManager.cpp200 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
212 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
/external/skia/src/gpu/
DGrSPIRVVaryingHandler.cpp26 case kHalf3_GrSLType: in grsltype_to_location_size()
DGrSPIRVUniformHandler.cpp72 case kHalf3_GrSLType: // fall through in grsltype_to_alignment_mask()
141 case kHalf3_GrSLType: // fall through in grsltype_to_size()
DGrUniformDataManager.cpp162 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
173 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
/external/skia/src/gpu/vk/
DGrVkVaryingHandler.cpp23 case kHalf3_GrSLType: in grsltype_to_location_size()
DGrVkUniformHandler.cpp65 case kHalf3_GrSLType: // fall through in grsltype_to_alignment_mask()
139 case kHalf3_GrSLType: // fall through in grsltype_to_vk_size()
/external/skqp/src/gpu/effects/
DGrShadowGeoProc.cpp68 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in GrRRectShadowGeoProc()
/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp62 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType}; in GrRRectShadowGeoProc()
/external/skqp/src/gpu/gl/
DGrGLProgramDataManager.cpp175 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
186 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
310 fragmentInput.fType == kHalf3_GrSLType))); in setPathFragmentInputTransform()
/external/skia/include/private/
DGrTypesPriv.h317 kHalf3_GrSLType, enumerator
385 case kHalf3_GrSLType: in GR_MAKE_BITFIELD_OPS()
470 case kHalf3_GrSLType: in GrSLTypeIsIntegralType()
525 case kHalf3_GrSLType: in GrSLTypeVecLength()
610 case kHalf3_GrSLType: in GrSLTypeIsCombinedSamplerType()
/external/skia/tests/sksl/fp/
DGrFunctionArgTypes.cpp27 …alf_GrSLType), GrShaderVar("h2", kHalf2_GrSLType), GrShaderVar("h3", kHalf3_GrSLType), GrShaderVar… in emitCode()
DGrFunctionReturnTypes.cpp93 … fragBuilder->emitFunction(kHalf3_GrSLType, returns_half3_name.c_str(), {returns_half3_args, 0}, in emitCode()
/external/skia/src/sksl/
DSkSLUtil.cpp63 if (type == *context.fTypes.fHalf3 ) { *outType = kHalf3_GrSLType; return true; } in type_to_grsltype()
/external/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp156 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3f()
167 SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); in set3fv()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.cpp29 fCoverages.reset(kHalf3_GrSLType, scope); in onEmitVaryings()

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