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Searched refs:kMaxShaderSamplers (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h276 std::array<id<MTLSamplerState>, kMaxShaderSamplers> samplers;
277 std::array<Optional<std::pair<float, float>>, kMaxShaderSamplers> samplerLodClamps;
278 std::array<id<MTLTexture>, kMaxShaderSamplers> textures;
Dmtl_common.h141 constexpr uint32_t kMaxShaderSamplers = 16; in ANGLE_GL_OBJECTS_X() local
158 constexpr uint32_t kMaxGLSamplerBindings = 2 * kMaxShaderSamplers; in ANGLE_GL_OBJECTS_X()
DProgramMtl.h281 uint32_t mShadowCompareModes[mtl::kMaxShaderSamplers];
Dmtl_command_buffer.mm1568 if (index >= kMaxShaderSamplers)
1599 if (index >= kMaxShaderSamplers)
2221 if (index >= kMaxShaderSamplers)
2232 if (index >= kMaxShaderSamplers)
2245 if (index >= kMaxShaderSamplers)
Dmtl_glslang_mtl_utils.mm49 binding.textureBinding = mtl::kMaxShaderSamplers;
DDisplayMtl.mm712 mNativeCaps.maxShaderTextureImageUnits[gl::ShaderType::Fragment] = mtl::kMaxShaderSamplers;
713 mNativeCaps.maxShaderTextureImageUnits[gl::ShaderType::Vertex] = mtl::kMaxShaderSamplers;
DProgramMtl.mm1262 if (mslBinding.textureBinding >= mtl::kMaxShaderSamplers)