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Searched refs:l_glActiveTexture (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h106 #define glActiveTexture l_glActiveTexture
891 ANGLE_UTIL_EXPORT extern PFNGLACTIVETEXTUREPROC l_glActiveTexture;
Dgles_loader_autogen.cpp98 ANGLE_UTIL_EXPORT PFNGLACTIVETEXTUREPROC l_glActiveTexture; variable
913 l_glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(loadProc("glActiveTexture")); in LoadGLES()