Searched refs:l_glAttachShader (Results 1 – 2 of 2) sorted by relevance
107 #define glAttachShader l_glAttachShader892 ANGLE_UTIL_EXPORT extern PFNGLATTACHSHADERPROC l_glAttachShader;
99 ANGLE_UTIL_EXPORT PFNGLATTACHSHADERPROC l_glAttachShader; variable914 l_glAttachShader = reinterpret_cast<PFNGLATTACHSHADERPROC>(loadProc("glAttachShader")); in LoadGLES()