Searched refs:l_glBindTexture (Results 1 – 2 of 2) sorted by relevance
112 #define glBindTexture l_glBindTexture897 ANGLE_UTIL_EXPORT extern PFNGLBINDTEXTUREPROC l_glBindTexture;
104 ANGLE_UTIL_EXPORT PFNGLBINDTEXTUREPROC l_glBindTexture; variable921 l_glBindTexture = reinterpret_cast<PFNGLBINDTEXTUREPROC>(loadProc("glBindTexture")); in LoadGLES()