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Searched refs:l_glBindTexture (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h112 #define glBindTexture l_glBindTexture
897 ANGLE_UTIL_EXPORT extern PFNGLBINDTEXTUREPROC l_glBindTexture;
Dgles_loader_autogen.cpp104 ANGLE_UTIL_EXPORT PFNGLBINDTEXTUREPROC l_glBindTexture; variable
921 l_glBindTexture = reinterpret_cast<PFNGLBINDTEXTUREPROC>(loadProc("glBindTexture")); in LoadGLES()