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Searched refs:l_glBindVertexArray (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h276 #define glBindVertexArray l_glBindVertexArray
1062 ANGLE_UTIL_EXPORT extern PFNGLBINDVERTEXARRAYPROC l_glBindVertexArray;
Dgles_loader_autogen.cpp269 ANGLE_UTIL_EXPORT PFNGLBINDVERTEXARRAYPROC l_glBindVertexArray; variable
1138 l_glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(loadProc("glBindVertexArray")); in LoadGLES()