Searched refs:l_glDeleteTextures (Results 1 – 2 of 2) sorted by relevance
139 #define glDeleteTextures l_glDeleteTextures924 ANGLE_UTIL_EXPORT extern PFNGLDELETETEXTURESPROC l_glDeleteTextures;
131 ANGLE_UTIL_EXPORT PFNGLDELETETEXTURESPROC l_glDeleteTextures; variable956 l_glDeleteTextures = reinterpret_cast<PFNGLDELETETEXTURESPROC>(loadProc("glDeleteTextures")); in LoadGLES()