Searched refs:l_glDepthMask (Results 1 – 2 of 2) sorted by relevance
141 #define glDepthMask l_glDepthMask926 ANGLE_UTIL_EXPORT extern PFNGLDEPTHMASKPROC l_glDepthMask;
133 ANGLE_UTIL_EXPORT PFNGLDEPTHMASKPROC l_glDepthMask; variable958 l_glDepthMask = reinterpret_cast<PFNGLDEPTHMASKPROC>(loadProc("glDepthMask")); in LoadGLES()