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Searched refs:l_glGetTranslatedShaderSourceANGLE (Results 1 – 2 of 2) sorted by relevance

/external/angle/util/
Dgles_loader_autogen.h564 #define glGetTranslatedShaderSourceANGLE l_glGetTranslatedShaderSourceANGLE
1377 ANGLE_UTIL_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC l_glGetTranslatedShaderSourceANGLE;
Dgles_loader_autogen.cpp569 ANGLE_UTIL_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC l_glGetTranslatedShaderSourceANGLE; variable
1677 l_glGetTranslatedShaderSourceANGLE = reinterpret_cast<PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC>( in LoadGLES()