Searched refs:l_glUniform1ui (Results 1 – 2 of 2) sorted by relevance
296 #define glUniform1ui l_glUniform1ui1082 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM1UIPROC l_glUniform1ui;
289 ANGLE_UTIL_EXPORT PFNGLUNIFORM1UIPROC l_glUniform1ui; variable1170 l_glUniform1ui = reinterpret_cast<PFNGLUNIFORM1UIPROC>(loadProc("glUniform1ui")); in LoadGLES()