Searched refs:l_glUniform2ui (Results 1 – 2 of 2) sorted by relevance
297 #define glUniform2ui l_glUniform2ui1083 ANGLE_UTIL_EXPORT extern PFNGLUNIFORM2UIPROC l_glUniform2ui;
290 ANGLE_UTIL_EXPORT PFNGLUNIFORM2UIPROC l_glUniform2ui; variable1171 l_glUniform2ui = reinterpret_cast<PFNGLUNIFORM2UIPROC>(loadProc("glUniform2ui")); in LoadGLES()