Searched refs:last_cbuf (Results 1 – 4 of 4) sorted by relevance
435 if (ctx->shader->key.part.ps.epilog.last_cbuf > 0) { in si_export_mrt_color()442 for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) { in si_export_mrt_color()454 for (c = 0; c <= ctx->shader->key.part.ps.epilog.last_cbuf; c++) { in si_export_mrt_color()912 if (colors_written == 0x1 && key->ps_epilog.states.last_cbuf > 0) { in si_llvm_build_ps_epilog()914 if (spi_format & ((1ull << (4 * (key->ps_epilog.states.last_cbuf + 1))) - 1)) in si_llvm_build_ps_epilog()
541 unsigned last_cbuf : 3; member
1945 key->part.ps.epilog.last_cbuf = MAX2(sctx->framebuffer.state.nr_cbufs, 1) - 1; in si_shader_selector_key()1985 if (!key->part.ps.epilog.last_cbuf) { in si_shader_selector_key()
1262 fprintf(f, " part.ps.epilog.last_cbuf = %u\n", key->part.ps.epilog.last_cbuf); in si_dump_shader_key()