Searched refs:last_texture (Results 1 – 1 of 1) sorted by relevance
114 GLint last_texture; glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_RenderDrawData() local214 glBindTexture(GL_TEXTURE_2D, last_texture); in ImGui_ImplOpenGL3_RenderDrawData()239 GLint last_texture; in ImGui_ImplOpenGL3_CreateFontsTexture() local240 glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_CreateFontsTexture()252 glBindTexture(GL_TEXTURE_2D, last_texture); in ImGui_ImplOpenGL3_CreateFontsTexture()307 GLint last_texture, last_array_buffer, last_vertex_array; in ImGui_ImplOpenGL3_CreateDeviceObjects() local308 glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); in ImGui_ImplOpenGL3_CreateDeviceObjects()412 glBindTexture(GL_TEXTURE_2D, last_texture); in ImGui_ImplOpenGL3_CreateDeviceObjects()