Searched refs:last_vertex_array (Results 1 – 1 of 1) sorted by relevance
117 GLint last_vertex_array; glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); in ImGui_ImplOpenGL3_RenderDrawData() local217 glBindVertexArray(last_vertex_array); in ImGui_ImplOpenGL3_RenderDrawData()307 GLint last_texture, last_array_buffer, last_vertex_array; in ImGui_ImplOpenGL3_CreateDeviceObjects() local310 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &last_vertex_array); in ImGui_ImplOpenGL3_CreateDeviceObjects()414 glBindVertexArray(last_vertex_array); in ImGui_ImplOpenGL3_CreateDeviceObjects()