Searched refs:level_depth (Results 1 – 3 of 3) sorted by relevance
75 int level_depth = in v3d_debug_resource_layout() local90 level_depth, in v3d_debug_resource_layout()536 uint32_t level_width, level_height, level_depth; in v3d_setup_slices() local545 level_depth = u_minify(depth, i); in v3d_setup_slices()547 level_depth = u_minify(pot_depth, i); in v3d_setup_slices()615 uint32_t slice_total_size = slice->size * level_depth; in v3d_setup_slices()
115 uint32_t level_width, level_height, level_depth; in v3d_setup_slices() local125 level_depth = u_minify(depth, i); in v3d_setup_slices()127 level_depth = u_minify(pot_depth, i); in v3d_setup_slices()188 uint32_t slice_total_size = slice->size * level_depth; in v3d_setup_slices()
1113 const unsigned level_depth = in intel_miptree_match_image() local1120 depth == level_depth && in intel_miptree_match_image()