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Searched refs:loads_push_constants (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader_args.c157 args->shader_info->loads_push_constants = false; in allocate_inline_push_consts()
212 if (args->shader_info->loads_push_constants) in allocate_user_sgprs()
252 if (args->shader_info->loads_push_constants) { in declare_global_input_sgprs()
386 if (args->shader_info->loads_push_constants) { in set_global_input_locs()
Dradv_shader_info.c127 info->loads_push_constants = true; in gather_push_constant_info()
560 info->loads_push_constants = true; in radv_nir_shader_info_pass()
Dradv_shader.h242 bool loads_push_constants; member
Dradv_cmd_buffer.c2704 need_push_constants |= shader->info.loads_push_constants; in radv_flush_constants()