Searched refs:loads_push_constants (Results 1 – 4 of 4) sorted by relevance
157 args->shader_info->loads_push_constants = false; in allocate_inline_push_consts()212 if (args->shader_info->loads_push_constants) in allocate_user_sgprs()252 if (args->shader_info->loads_push_constants) { in declare_global_input_sgprs()386 if (args->shader_info->loads_push_constants) { in set_global_input_locs()
127 info->loads_push_constants = true; in gather_push_constant_info()560 info->loads_push_constants = true; in radv_nir_shader_info_pass()
242 bool loads_push_constants; member
2704 need_push_constants |= shader->info.loads_push_constants; in radv_flush_constants()