Searched refs:loc_pos (Results 1 – 1 of 1) sorted by relevance
247 int loc_pos = -1; in drawGLObject() local258 loc_pos = sShaderLit.pos; in drawGLObject()264 loc_pos = sShaderFlat.pos; in drawGLObject()271 glVertexAttribPointer(loc_pos, object->vertexComponents, GL_FLOAT, in drawGLObject()273 glEnableVertexAttribArray(loc_pos); in drawGLObject()288 glDisableVertexAttribArray(loc_pos); in drawGLObject()