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Searched refs:lower_fragdata_array (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dopt_dead_builtin_varyings.cpp71 lower_fragdata_array(true), in varying_info_visitor()
103 this->lower_fragdata_array = false; in visit_enter()
116 this->lower_fragdata_array = false; in visit_enter()
155 this->lower_fragdata_array = false; in visit()
243 this->lower_fragdata_array = false; in get()
252 bool lower_fragdata_array; member in __anon734023bf0111::varying_info_visitor
309 if (info->lower_fragdata_array) { in replace_varyings_visitor()
398 if (this->info->lower_fragdata_array && in visit()
452 if (this->info->lower_fragdata_array) { in handle_rvalue()
525 lower_fragdata_array(struct gl_linked_shader *shader) in lower_fragdata_array() function
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/external/mesa3d/docs/relnotes/
D20.0.0.rst185 - Disabling lower_fragdata_array causes shader-db to crash for some
3328 - glsl: disable lower_fragdata_array() for NIR drivers