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Searched refs:lp_scene_dequeue (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene_queue.h45 lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait);
Dlp_scene_queue.c98 lp_scene_dequeue(struct lp_scene_queue *queue, boolean wait) in lp_scene_dequeue() function
Dlp_rast.c867 lp_scene_dequeue( rast->full_scenes, TRUE ) ); in thread_function()