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Searched refs:mColorRenderTargets (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/
DRenderTargetCache.h57 gl::AttachmentArray<RenderTargetT *> mColorRenderTargets = {}; variable
110 return mColorRenderTargets; in getColors()
141 &mColorRenderTargets[colorIndex]); in updateColorRenderTarget()
174 return mColorRenderTargets[colorIndex]; in getColorDraw()
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm70 for (auto &rt : mColorRenderTargets)
635 if (mState.getReadIndex() >= mColorRenderTargets.size())
654 return mColorRenderTargets[mState.getReadIndex()];
659 if (mState.getReadIndex() >= mColorRenderTargets.size())
845 &mColorRenderTargets[colorIndexGL]);
978 const RenderTargetMtl *colorRenderTarget = mColorRenderTargets[colorIndexGL];
1179 RenderTargetMtl *renderTarget = mColorRenderTargets[drawbuffer];
DFrameBufferMtl.h211 std::array<RenderTargetMtl *, mtl::kMaxRenderTargets> mColorRenderTargets; variable