Searched refs:mColorRenderTargets (Results 1 – 3 of 3) sorted by relevance
57 gl::AttachmentArray<RenderTargetT *> mColorRenderTargets = {}; variable110 return mColorRenderTargets; in getColors()141 &mColorRenderTargets[colorIndex]); in updateColorRenderTarget()174 return mColorRenderTargets[colorIndex]; in getColorDraw()
70 for (auto &rt : mColorRenderTargets)635 if (mState.getReadIndex() >= mColorRenderTargets.size())654 return mColorRenderTargets[mState.getReadIndex()];659 if (mState.getReadIndex() >= mColorRenderTargets.size())845 &mColorRenderTargets[colorIndexGL]);978 const RenderTargetMtl *colorRenderTarget = mColorRenderTargets[colorIndexGL];1179 RenderTargetMtl *renderTarget = mColorRenderTargets[drawbuffer];
211 std::array<RenderTargetMtl *, mtl::kMaxRenderTargets> mColorRenderTargets; variable