Searched refs:mCullEverything (Results 1 – 2 of 2) sorted by relevance
285 bool getCullEverything() const { return mCullEverything; } in getCullEverything()577 bool mCullEverything; variable
693 mCullEverything(false), in StateManager11()3885 mCullEverything = false; in syncPrimitiveTopology()3900 mCullEverything = true; in syncPrimitiveTopology()3927 mCullEverything = CullsEverything(glState); in syncPrimitiveTopology()3931 mCullEverything = CullsEverything(glState); in syncPrimitiveTopology()3936 mCullEverything = CullsEverything(glState); in syncPrimitiveTopology()