Home
last modified time | relevance | path

Searched refs:mFar (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp109 mFar(1.0f),
1128 mFar = far; in setDepthRange()
1134 mFunctions->depthRangef(mNear, mFar); in setDepthRange()
1139 mFunctions->depthRange(mNear, mFar); in setDepthRange()
2710 if (mNear != state->depthRage[0] || mFar != state->depthRage[1]) in syncFromNativeContext()
2713 mFar = state->depthRage[1]; in syncFromNativeContext()
DStateManagerGL.h449 float mFar; variable