Home
last modified time | relevance | path

Searched refs:mNativeInternalFormat (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DRenderbufferGL.cpp59 mNativeInternalFormat = renderbufferFormat.internalFormat; in setStorage()
106 mNativeInternalFormat = renderbufferFormat.internalFormat; in setStorageMultisample()
115 return imageGL->setRenderbufferStorage(context, this, &mNativeInternalFormat); in setStorageEGLImageTarget()
127 return blitter->clearRenderbuffer(context, this, mNativeInternalFormat); in initializeContents()
132 return mNativeInternalFormat; in getNativeInternalFormat()
DRenderbufferGL.h60 GLenum mNativeInternalFormat; variable
/external/angle/src/libANGLE/renderer/gl/egl/
DImageEGL.cpp66 mNativeInternalFormat = textureGL->getNativeInternalFormat(mState.imageIndex); in initialize()
73 mNativeInternalFormat = renderbufferGL->getNativeInternalFormat(); in initialize()
80 mNativeInternalFormat = externalImageSibling->getFormat().info->sizedInternalFormat; in initialize()
123 *outInternalFormat = mNativeInternalFormat; in setTexture2D()
140 *outInternalFormat = mNativeInternalFormat; in setRenderbufferStorage()
DImageEGL.h54 GLenum mNativeInternalFormat; variable