Home
last modified time | relevance | path

Searched refs:mPixel (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp481 mPixel.multiviewWriteToViewportIndex = index; in setMultiviewWriteToViewportIndex()
508 mPixel.viewCoords[0] = glViewport.width * 0.5f; in onViewportChange()
509 mPixel.viewCoords[1] = glViewport.height * 0.5f; in onViewportChange()
510 mPixel.viewCoords[2] = glViewport.x + (glViewport.width * 0.5f); in onViewportChange()
511 mPixel.viewCoords[3] = glViewport.y + (glViewport.height * 0.5f); in onViewportChange()
515 mVertex.viewCoords[0] = mPixel.viewCoords[0]; in onViewportChange()
516 mVertex.viewCoords[1] = mPixel.viewCoords[1]; in onViewportChange()
517 mVertex.viewCoords[2] = mPixel.viewCoords[2]; in onViewportChange()
518 mVertex.viewCoords[3] = mPixel.viewCoords[3]; in onViewportChange()
523 mPixel.depthFront[0] = (zFar - zNear) * 0.5f; in onViewportChange()
[all …]
DStateManager11.h156 Pixel mPixel; variable