Searched refs:mPointSpriteIndexBuffer (Results 1 – 2 of 2) sorted by relevance
614 d3d11::Buffer mPointSpriteIndexBuffer; variable
1954 mPointSpriteIndexBuffer.reset(); in deinitialize()3138 if (!mPointSpriteIndexBuffer.valid()) in applyVertexBuffers()3155 &mPointSpriteIndexBuffer)); in applyVertexBuffers()3164 syncIndexBuffer(mPointSpriteIndexBuffer.get(), DXGI_FORMAT_R16_UINT, 0); in applyVertexBuffers()