Searched refs:mSetTextureCmds (Results 1 – 2 of 2) sorted by relevance
1023 mSetTextureCmds[shaderType] = static_cast<uint8_t>(CmdType::Invalid);1038 mSetTextureCmds[gl::ShaderType::Vertex] = static_cast<uint8_t>(CmdType::SetVertexTexture);1039 mSetTextureCmds[gl::ShaderType::Fragment] = static_cast<uint8_t>(CmdType::SetFragmentTexture);1615 mCommands.push(static_cast<CmdType>(mSetTextureCmds[shaderType]))
521 gl::ShaderMap<uint8_t> mSetTextureCmds; variable