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Searched refs:mSourcePath (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.cpp34 mSourcePath(sourcePath), in TranslateTaskD3D()
42 if (!mSourcePath.empty()) in operator ()()
44 srcStrings.push_back(mSourcePath.c_str()); in operator ()()
57 std::string mSourcePath; member in rx::TranslateTaskD3D
/external/angle/src/compiler/translator/
DCompiler.cpp302 mSourcePath(nullptr), in TCompiler()
399 mSourcePath = shaderStrings[0]; in compileTreeImpl()
1321 mSourcePath = nullptr; in clearResults()
1575 return mSourcePath; in getSourcePath()
DCompiler.h308 const char *mSourcePath; // Path of source file or NULL variable
DOutputHLSL.h161 const char *mSourcePath; variable
DOutputHLSL.cpp320 mSourcePath(sourcePath), in OutputHLSL()
3209 if (mSourcePath) in outputLineDirective()
3211 out << " \"" << mSourcePath << "\""; in outputLineDirective()