Searched refs:mStencilbufferLayer (Results 1 – 2 of 2) sorted by relevance
53 mStencilbufferLayer = 0; in Framebuffer()106 mStencilbufferLayer = layer; in setStencilbuffer()299 return mStencilbufferLayer; in getStencilbufferLayer()458 …th() == 0 || stencilbuffer->getHeight() == 0 || (stencilbuffer->getDepth() <= mStencilbufferLayer)) in completeness()
107 GLint mStencilbufferLayer; variable