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Searched refs:mSyncSet (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.cpp606 mSyncSet.insert(fenceSync); in createSync()
642 mSyncSet.erase(sync); in destroySync()
718 return mSyncSet.find(sync) != mSyncSet.end(); in isValidSync()
DDisplay.h110 SyncSet mSyncSet; variable
/external/angle/src/libANGLE/
DDisplay.cpp1002 while (!mSyncSet.empty()) in terminate()
1004 destroySync(*mSyncSet.begin()); in terminate()
1351 mSyncSet.insert(sync); in createSync()
1558 auto iter = mSyncSet.find(sync); in destroySync()
1559 ASSERT(iter != mSyncSet.end()); in destroySync()
1561 mSyncSet.erase(iter); in destroySync()
1679 return mSyncSet.find(const_cast<Sync *>(sync)) != mSyncSet.end(); in isValidSync()
DDisplay.h334 SyncSet mSyncSet; variable