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Searched refs:mTessGenPointMode (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/
DShader.cpp338 mState.mTessGenPointMode = 0; in compile()
578 mState.mTessGenPointMode = sh::GetTessGenPointMode(compilerHandle); in resolveCompile()
804 return mState.mTessGenPointMode; in getTessGenPointMode()
DProgramExecutable.cpp100 mTessGenPointMode(GL_NONE)
211 mTessGenPointMode = GL_NONE; in reset()
252 mTessGenPointMode = stream->readInt<GLenum>(); in load()
490 stream->writeInt(mTessGenPointMode); in save()
DProgramPipeline.cpp373 mState.mExecutable->mTessGenPointMode = tessEvalExecutable.mTessGenPointMode; in updateExecutableTessellationProperties()
DShader.h154 GLenum mTessGenPointMode; variable
DProgramExecutable.h499 GLenum mTessGenPointMode; variable
DProgram.cpp2157 return mState.mExecutable->mTessGenPointMode; in getTessGenPointMode()
3413 mState.mExecutable->mTessGenPointMode = tessEvaluationShader->getTessGenPointMode(); in linkValidateShaders()