Searched refs:mTranslatedSource (Results 1 – 3 of 3) sorted by relevance
34 SH_VARIABLES, &mTranslatedSource, &infoLog); in compile()40 mCurrentPosition = static_cast<int>(mTranslatedSource.find("cbuffer DriverConstants")); in compile()49 auto position = mTranslatedSource.find(pattern, mCurrentPosition); in expect()54 << mTranslatedSource; in expect()61 mTranslatedSource.find(badPattern, mCurrentPosition) < position) in expect()66 << mTranslatedSource; in expect()79 std::string mTranslatedSource; member in __anon2492c51d0111::UnrollFlattenTest
242 if (mState.mTranslatedSource.empty()) in getTranslatedSourceLength()247 return (static_cast<int>(mState.mTranslatedSource.length()) + 1); in getTranslatedSourceLength()298 return mState.mTranslatedSource; in getTranslatedSource()318 mState.mTranslatedSource.clear(); in compile()427 mState.mTranslatedSource = sh::GetObjectCode(compilerHandle); in resolveCompile()454 shaderStream << mState.mTranslatedSource; in resolveCompile()455 mState.mTranslatedSource = shaderStream.str(); in resolveCompile()587 ASSERT(!mState.mTranslatedSource.empty() || !mState.mCompiledBinary.empty()); in resolveCompile()
69 const std::string &getTranslatedSource() const { return mTranslatedSource; } in getTranslatedSource()122 std::string mTranslatedSource; variable