Searched refs:mUnpackImageHeight (Results 1 – 2 of 2) sorted by relevance
433 GLint mUnpackImageHeight; variable
97 mUnpackImageHeight(0),575 if (mUnpackImageHeight != unpack.imageHeight) in setPixelUnpackState()577 mUnpackImageHeight = unpack.imageHeight; in setPixelUnpackState()578 ANGLE_GL_TRY(context, mFunctions->pixelStorei(GL_UNPACK_IMAGE_HEIGHT, mUnpackImageHeight)); in setPixelUnpackState()