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Searched refs:m_fs_id (Results 1 – 25 of 68) sorted by relevance

123

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLinking.cpp80 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0) in GeometryShaderIncompleteProgramObjectsTest()
89 if (m_fs_id != 0) in deinit()
91 gl.deleteShader(m_fs_id); in deinit()
93 m_fs_id = 0; in deinit()
123 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initShaderObjects()
133 glw::GLuint so_id = (n_shader_type == 0) ? m_fs_id : m_gs_id; in initShaderObjects()
206 gl.attachShader(m_po_id, m_fs_id); in iterate()
264 …: TestCaseBase(context, extParams, name, description), m_fs_id(0), m_gs_id(0), m_po_id(0), m_vs_id… in GeometryShaderIncompleteGSTest()
291 if (m_fs_id != 0) in deinitSOs()
293 gl.deleteShader(m_fs_id); in deinitSOs()
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DesextcGeometryShaderLinking.hpp105 glw::GLuint m_fs_id; member in glcts::GeometryShaderIncompleteProgramObjectsTest
181 glw::GLuint m_fs_id; member in glcts::GeometryShaderIncompleteGSTest
243 glw::GLuint m_fs_id; member in glcts::GeometryShaderInvalidArrayedInputVariablesTest
289 glw::GLuint m_fs_id; member in glcts::GeometryShaderVSGSVariableTypeMismatchTest
335 glw::GLuint m_fs_id; member in glcts::GeometryShaderVSGSVariableQualifierMismatchTest
381 glw::GLuint m_fs_id; member in glcts::GeometryShaderVSGSArrayedVariableSizeMismatchTest
425 glw::GLuint m_fs_id; member in glcts::GeometryShaderFragCoordRedeclarationTest
471 glw::GLuint m_fs_id; member in glcts::GeometryShaderLocationAliasingTest
521 glw::GLuint m_fs_id; member in glcts::GeometryShaderMoreACsInGSThanSupportedTest
574 glw::GLuint m_fs_id; member in glcts::GeometryShaderMoreACBsInGSThanSupportedTest
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DesextcGeometryShaderAPI.hpp215 glw::GLuint m_fs_id; member in glcts::GeometryShaderGetProgramiv2Test
297 glw::GLuint m_fs_id; member in glcts::GeometryShaderGetProgramiv3Test
410 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxImageUniformsTest
478 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxShaderStorageBlocksTest
543 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxAtomicCountersTest
607 glw::GLuint m_fs_id; member in glcts::GeometryShaderMaxAtomicCounterBuffersTest
655 glw::GLuint m_fs_id; member in glcts::GeometryShaderPiplineProgramObjectWithoutActiveVSProgramTest
776 glw::GLuint m_fs_id; member in glcts::GeometryShaderIncompatibleDrawCallModeTest
852 glw::GLuint m_fs_id; member in glcts::GeometryShaderInsufficientEmittedVerticesTest
972 glw::GLuint m_fs_id; member in glcts::GeometryShaderDrawPrimitivesDoNotMatchOutputPrimitives
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DesextcGeometryShaderQualifiers.cpp45 , m_fs_id(0) in GeometryShaderFlatInterpolationTest()
67 if (m_fs_id != 0) in deinit()
69 gl.deleteShader(m_fs_id); in deinit()
71 m_fs_id = 0; in deinit()
112 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initProgram()
183 &vs_code_specialized_raw, m_fs_id, 1, /* n_sh3_body_parts */ in initProgram()
DesextcGeometryShaderAPI.cpp584 : TestCaseBase(context, extParams, name, description), m_fs_id(0), m_po_id(0), m_vs_id(0) in GeometryShaderGetProgramiv2Test()
593 if (m_fs_id != 0) in deinit()
595 gl.deleteShader(m_fs_id); in deinit()
597 m_fs_id = 0; in deinit()
647 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()
656 if (!TestCaseBase::buildProgram(m_po_id, m_fs_id, 1, &specialized_dummy_fs_raw, m_vs_id, 1, in iterate()
711 , m_fs_id(0) in GeometryShaderGetProgramiv3Test()
816 if (m_fs_id != 0 && release_all_SOs) in deinitSOs()
818 gl.deleteShader(m_fs_id); in deinitSOs()
820 m_fs_id = 0; in deinitSOs()
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DesextcGeometryShaderClipping.cpp93 , m_fs_id(0) in GeometryShaderClipping()
120 if (m_fs_id != 0) in deinit()
122 gl.deleteShader(m_fs_id); in deinit()
173 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()
178 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m… in iterate()
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp122 , m_fs_id(0) in GeometryShaderLayeredRenderingFBONoAttachment()
153 if (m_fs_id != 0) in deinit()
155 gl.deleteShader(m_fs_id); in deinit()
156 m_fs_id = 0; in deinit()
281 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()
283 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &m_gs_code, m… in iterate()
DesextcGeometryShaderLayeredFramebuffer.hpp89 glw::GLuint m_fs_id; member in glcts::GeometryShaderLayeredFramebufferBlending
222 glw::GLuint m_fs_id; member in glcts::GeometryShaderLayeredFramebufferDepth
296 glw::GLuint m_fs_id; member in glcts::GeometryShaderLayeredFramebufferStencil
DesextcGeometryShaderPrimitiveQueries.cpp252 , m_fs_id(0) in GeometryShaderPrimitiveQueries()
280 if (m_fs_id != 0) in deinit()
282 gl.deleteShader(m_fs_id); in deinit()
341 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()
354 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &m_fs_code, m_gs_id, 1 /* part */, &gs_code, m_v… in iterate()
DesextcGeometryShaderLayeredFramebuffer.cpp47 , m_fs_id(0) in GeometryShaderLayeredFramebufferBlending()
69 if (m_fs_id != 0) in deinit()
71 gl.deleteShader(m_fs_id); in deinit()
189 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()
198 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate()
833 , m_fs_id(0) in GeometryShaderLayeredFramebufferDepth()
856 if (m_fs_id != 0) in deinit()
858 gl.deleteShader(m_fs_id); in deinit()
1002 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in iterate()
1011 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fs_code, m_gs_id, 1 /* part */, &gs_code, m_vs_… in iterate()
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DesextcGeometryShaderAdjacency.cpp152 , m_fs_id(0) in GeometryShaderAdjacency()
187 if (m_fs_id != 0) in deinit()
189 gl.deleteShader(m_fs_id); in deinit()
284 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
307 …if (!buildProgram(m_po_id, m_fs_id, 1, /* parts */ &fsCode, (gsCode) ? m_gs_id : 0, (gsCode) ? 1 :… in initTest()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageTextureSize.cpp527 …: TextureCubeMapArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_fs_id in TextureCubeMapArrayTextureSizeTFVertexShader()
548 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram()
551 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
570 if (m_fs_id != 0) in deleteProgram()
572 gl.deleteShader(m_fs_id); in deleteProgram()
573 m_fs_id = 0; in deleteProgram()
644 …apArrayTextureSizeTFBase(context, extParams, name, description), m_vs_id(0), m_gs_id(0), m_fs_id(0) in TextureCubeMapArrayTextureSizeTFGeometryShader()
674 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram()
677 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id… in configureProgram()
703 if (m_fs_id != 0) in deleteProgram()
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DesextcTextureCubeMapArrayImageTextureSize.hpp175 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeTFVertexShader
202 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeTFGeometryShader
231 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeTFTessControlShader
308 glw::GLuint m_fs_id; member in glcts::TextureCubeMapArrayTextureSizeRTFragmentShader
DesextcTextureCubeMapArrayImageOperations.cpp328 , m_fs_id(0) in TextureCubeMapArrayImageOpCompute()
436 if (m_fs_id != 0) in deinit()
438 gl.deleteShader(m_fs_id); in deinit()
439 m_fs_id = 0; in deinit()
815 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram()
824 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in configureProgram()
836 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram()
843 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_gs_id, 1 /* part */, &gsCode, m_vs_id, in configureProgram()
859 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in configureProgram()
870 …if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_tc_id, 1 /* part */, &tcsCode, m_te_i… in configureProgram()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProperties.cpp146 , m_fs_id(0) in TessellationShaderPropertiesProgramObject()
164 if (m_fs_id != 0) in deinit()
166 gl.deleteShader(m_fs_id); in deinit()
168 m_fs_id = 0; in deinit()
215 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
222 gl.attachShader(m_po_id, m_fs_id); in initTest()
245 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
249 gl.compileShader(m_fs_id); in initTest()
253 gl.getShaderiv(m_fs_id, GL_COMPILE_STATUS, &fs_compile_status); in initTest()
DesextcTessellationShaderTessellation.cpp242 , m_fs_id(0) in TessellationShaderTessellationInputPatchDiscard()
284 if (m_fs_id != 0) in deinit()
286 gl.deleteShader(m_fs_id); in deinit()
288 m_fs_id = 0; in deinit()
467 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
478 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
493 const glw::GLuint shaders[] = { m_fs_id, m_vs_id }; in initTest()
570 gl.attachShader(run.po_id, m_fs_id); in initRun()
759 , m_fs_id(0) in TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID()
805 if (m_fs_id != 0) in deinit()
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DesextcTessellationShaderPrimitiveCoverage.cpp207 , m_fs_id(0) in TessellationShaderPrimitiveCoverage()
277 if (m_fs_id != 0) in deinit()
279 gl.deleteShader(m_fs_id); in deinit()
281 m_fs_id = 0; in deinit()
431 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initProgramObjects()
435 if (!buildProgram(m_stencil_verification_po_id, m_vs_id, 1, &m_vs_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
443 m_fs_id, 1, &m_fs_code)) in initProgramObjects()
451 &m_triangles_tessellation_tes_code, m_fs_id, 1, &m_fs_code)) in initProgramObjects()
DesextcTessellationShaderBarrier.cpp66 , m_fs_id(0) in TessellationShaderBarrierTestCase()
110 if (m_fs_id != 0) in deinit()
112 gl.deleteShader(m_fs_id); in deinit()
114 m_fs_id = 0; in deinit()
181 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
219 …if (!buildProgram(m_po_id, m_fs_id, 1, &fs_body, m_tcs_id, 1, &tcs_body, m_tes_id, 1, &tes_body, m… in initTest()
DesextcTessellationShaderXFB.cpp43 , m_fs_id(0) in TessellationShaderXFB()
94 if (m_fs_id != 0) in deinit()
96 gl.deleteShader(m_fs_id); in deinit()
98 m_fs_id = 0; in deinit()
264 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
294 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
495 …const glw::GLuint shaders[] = { m_fs_id, (m_is_geometry_shader_extension_supported) ? m_gs_id : 0,… in initTest()
529 gl.attachShader(m_po_id, m_fs_id); in initTest()
DesextcTessellationShaderVertexOrdering.cpp42 , m_fs_id(0) in TessellationShaderVertexOrdering()
88 if (m_fs_id != 0) in deinit()
90 gl.deleteShader(m_fs_id); in deinit()
92 m_fs_id = 0; in deinit()
186 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
206 shaderSourceSpecialized(m_fs_id, 1 /* count */, &fs_body); in initTest()
230 const glw::GLuint shaders[] = { m_fs_id, m_tc_id, m_vs_id }; in initTest()
366 gl.attachShader(po_id, m_fs_id); in initTestIteration()
DesextcTessellationShaderTessellation.hpp133 glw::GLuint m_fs_id; member in glcts::TessellationShaderTessellationInputPatchDiscard
238 glw::GLuint m_fs_id; member in glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID
350 glw::GLuint m_fs_id; member in glcts::TessellationShaderTessellationgl_TessCoord
431 glw::GLuint m_fs_id; /* fragment shader object name */ member in glcts::TessellationShaderTessellationMaxInOut
DesextcTessellationShaderMaxPatchVertices.cpp162 , m_fs_id(0) in TessellationShaderMaxPatchVertices()
306 if (m_fs_id != 0) in deinit()
308 gl.deleteShader(m_fs_id); in deinit()
310 m_fs_id = 0; in deinit()
579 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initProgramObjects()
590 …gram(m_po_id_1, m_vs_id, 1, &m_vs_code, m_tc_id, 1, &m_tc_code, m_te_id, 1, &m_te_code, m_fs_id, 1, in initProgramObjects()
606 …if (!buildProgram(m_po_id_2, m_vs_id, 1, &m_vs_code, m_te_id, 1, &m_te_code, m_fs_id, 1, &m_fs_cod… in initProgramObjects()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.cpp59 , m_fs_id(0) in GPUShader5SamplerArrayIndexing()
89 if (m_fs_id != 0) in deinit()
91 gl.deleteShader(m_fs_id); in deinit()
92 m_fs_id = 0; in deinit()
150 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
159 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCode)) in initTest()
DesextcGPUShader5FmaPrecision.cpp53 , m_fs_id(0) in GPUShader5FmaPrecision()
88 if (m_fs_id != 0) in deinit()
90 gl.deleteShader(m_fs_id); in deinit()
92 m_fs_id = 0; in deinit()
166 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in initTest()
187 if (!buildProgram(m_po_id, m_fs_id, 1 /* part */, &fsCode, m_vs_id, 1 /* part */, &vsCodeStr)) in initTest()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferActiveUniformValidation.cpp425 …: TextureBufferActiveUniformValidation(context, extParams, name, description), m_fs_id(0), m_vs_id… in TextureBufferActiveUniformValidationVSFS()
446 if (0 != m_fs_id) in deinit()
448 gl.deleteShader(m_fs_id); in deinit()
449 m_fs_id = 0; in deinit()
530 m_fs_id = gl.createShader(GL_FRAGMENT_SHADER); in createProgram()
539 if (!buildProgram(m_po_id, m_fs_id, 1, &fsCode, m_vs_id, 1, &vsCode)) in createProgram()

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