Searched refs:m_gl_MaxVertexOutputVectors (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/compiler/translator/ |
D | SymbolTable_autogen.h | 33 TSymbol *m_gl_MaxVertexOutputVectors = nullptr; variable
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D | SymbolTable_ESSL_autogen.cpp | 21470 Rule::Get<Spec::ESSL, 300, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexOutputVectors), 21471 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexOutputVectors), 25552 m_gl_MaxVertexOutputVectors = in initializeBuiltInVariables() 25559 static_cast<TVariable *>(m_gl_MaxVertexOutputVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()
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D | SymbolTable_autogen.cpp | 34228 Rule::Get<Spec::ESSL, 300, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexOutputVectors), 34229 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexOutputVectors), 39503 m_gl_MaxVertexOutputVectors = in initializeBuiltInVariables() 39510 static_cast<TVariable *>(m_gl_MaxVertexOutputVectors)->shareConstPointer(unionArray); in initializeBuiltInVariables()
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