Searched refs:m_gl_MaxVertexTextureImageUnits (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/compiler/translator/ |
D | SymbolTable_autogen.h | 26 TSymbol *m_gl_MaxVertexTextureImageUnits = nullptr; variable
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D | SymbolTable_ESSL_autogen.cpp | 21456 Rule::Get<Spec::ESSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits), 21457 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits), 25489 m_gl_MaxVertexTextureImageUnits = new TVariable( in initializeBuiltInVariables() 25496 static_cast<TVariable *>(m_gl_MaxVertexTextureImageUnits)->shareConstPointer(unionArray); in initializeBuiltInVariables()
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D | SymbolTable_autogen.cpp | 34214 Rule::Get<Spec::ESSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits), 34215 Rule::Get<Spec::GLSL, 0, Shader::ALL, 0>(&TableBase::m_gl_MaxVertexTextureImageUnits), 39440 m_gl_MaxVertexTextureImageUnits = new TVariable( in initializeBuiltInVariables() 39447 static_cast<TVariable *>(m_gl_MaxVertexTextureImageUnits)->shareConstPointer(unionArray); in initializeBuiltInVariables()
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