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Searched refs:m_invocation_id (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_tcs.cpp72 m_invocation_id.reset(gpr); in do_allocate_reserved_registers()
100 return load_preloaded_value(instr->dest, 0, m_invocation_id); in emit_intrinsic_instruction_override()
Dsfn_shader_geometry.cpp180 m_invocation_id.reset(reg); in do_allocate_reserved_registers()
181 inject_register(1, 3, m_invocation_id, false); in do_allocate_reserved_registers()
259 return load_preloaded_value(instr->dest, 0, m_invocation_id); in emit_intrinsic_instruction_override()
Dsfn_shader_tcs.h28 PValue m_invocation_id; variable
Dsfn_shader_geometry.h66 PValue m_invocation_id; variable