/external/deqp/external/openglcts/modules/gl/ |
D | gl4cComputeShaderTests.cpp | 497 GLuint m_program; member in gl4cts::__anon4edd116d0111::SimpleCompute 506 m_program = CreateComputeProgram(glsl_cs); in Setup() 507 glLinkProgram(m_program); in Setup() 508 if (!CheckProgram(m_program)) in Setup() 512 glGetProgramiv(m_program, GL_COMPUTE_WORK_GROUP_SIZE, v); in Setup() 531 glUseProgram(m_program); in Run() 551 glDeleteProgram(m_program); in Cleanup() 586 GLuint m_program; member in gl4cts::__anon4edd116d0111::BasicOneWorkGroup 606 if (m_program != 0) in RunIteration() 607 glDeleteProgram(m_program); in RunIteration() [all …]
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D | gl4cShaderStorageBufferObjectTests.cpp | 627 GLuint m_program; member in gl4cts::__anona06db9b60111::BasicBasic 634 glShaderStorageBlockBinding(m_program, 0, index); in RunIteration() 644 m_program = 0; in Setup() 662 m_program = CreateProgram(glsl_vs, glsl_fs); in Run() 663 glLinkProgram(m_program); in Run() 664 if (!CheckProgram(m_program)) in Run() 676 glUseProgram(m_program); in Run() 689 glDeleteProgram(m_program); in Cleanup() 698 GLuint m_program; member in gl4cts::__anona06db9b60111::BasicBasicCS 703 m_program = 0; in Setup() [all …]
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 488 GLuint m_program; member in gl4cts::es31compatibility::__anonf276944c0111::BasicBasicVS 494 m_program = 0; in Setup() 510 m_program = CreateProgram(glsl_vs, glsl_fs); in Run() 511 glLinkProgram(m_program); in Run() 512 if (!CheckProgram(m_program)) in Run() 524 glUseProgram(m_program); in Run() 539 glDeleteProgram(m_program); in Cleanup() 548 GLuint m_program; member in gl4cts::es31compatibility::__anonf276944c0111::BasicBasicCS 553 m_program = 0; in Setup() 562 m_program = CreateProgramCS(glsl_cs); in Run() [all …]
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D | gl4cShaderImageSizeTests.cpp | 425 GLuint m_program[3]; member in gl4cts::__anon67bd594e0111::ImageSizeMachine 608 memset(m_program, 0, sizeof(m_program)); in ImageSizeMachine() 617 glDeleteProgram(m_program[i]); in ~ImageSizeMachine() 629 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 630 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 639 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 640 m_program[1] = glCreateShaderProgramv(GL_TESS_CONTROL_SHADER, 1, &glsl_tcs); in Run() 641 m_program[2] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run() 642 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 643 glUseProgramStages(m_pipeline, GL_TESS_CONTROL_SHADER_BIT, m_program[1]); in Run() [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 506 GLuint m_program; member in glcts::__anon2334d75e0111::SimpleCompute 515 m_program = CreateComputeProgram(glsl_cs); in Setup() 516 glLinkProgram(m_program); in Setup() 517 if (!CheckProgram(m_program)) in Setup() 521 glGetProgramiv(m_program, GL_COMPUTE_WORK_GROUP_SIZE, v); in Setup() 540 glUseProgram(m_program); in Run() 560 glDeleteProgram(m_program); in Cleanup() 595 GLuint m_program; member in glcts::__anon2334d75e0111::BasicOneWorkGroup 615 if (m_program != 0) in RunIteration() 616 glDeleteProgram(m_program); in RunIteration() [all …]
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D | es31cShaderStorageBufferObjectTests.cpp | 486 GLuint m_program; member in glcts::__anon8a0cf1270111::BasicBasicVS 492 m_program = 0; in Setup() 507 m_program = CreateProgram(glsl_vs, glsl_fs); in Run() 508 glLinkProgram(m_program); in Run() 509 if (!CheckProgram(m_program)) in Run() 521 glUseProgram(m_program); in Run() 536 glDeleteProgram(m_program); in Cleanup() 545 GLuint m_program; member in glcts::__anon8a0cf1270111::BasicBasicCS 550 m_program = 0; in Setup() 559 m_program = CreateProgramCS(glsl_cs); in Run() [all …]
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D | es31cShaderImageSizeTests.cpp | 166 GLuint m_program[3]; member in glcts::__anonb11e5f7f0111::ImageSizeMachine 433 memset(m_program, 0, sizeof(m_program)); in ImageSizeMachine() 445 glDeleteProgram(m_program[i]); in ~ImageSizeMachine() 449 glDeleteProgram(m_program[0]); in ~ImageSizeMachine() 468 m_program[0] = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &glsl_vs); in Run() 469 m_program[1] = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &glsl_fs); in Run() 470 glUseProgramStages(m_pipeline, GL_VERTEX_SHADER_BIT, m_program[0]); in Run() 471 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run() 475 m_program[0] = BuildProgram(glsl_vs, glsl_fs, true); in Run() 484 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run() [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayETC2Support.cpp | 52 …se(context, extParams, name, description), m_fbo(0), m_rbo(0), m_vao(0), m_texture(0), m_program(0) in TextureCubeMapArrayETC2Support() 150 m_program = gl.createProgram(); in prepareProgram() 162 gl.attachShader(m_program, shader[i].id); in prepareProgram() 213 if (m_program) in prepareProgram() 215 gl.deleteProgram(m_program); in prepareProgram() 216 m_program = 0; in prepareProgram() 222 gl.linkProgram(m_program); in prepareProgram() 228 gl.getProgramiv(m_program, GL_LINK_STATUS, &status); in prepareProgram() 236 gl.detachShader(m_program, shader[i].id); in prepareProgram() 246 gl.getProgramiv(m_program, GL_INFO_LOG_LENGTH, &log_size); in prepareProgram() [all …]
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/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.cpp | 45 , m_program (DE_NULL) in ShaderPerformanceCase() 143 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_frag… in init() 145 if (m_program->isOk()) in init() 149 m_measurer.init(m_program->getProgram(), m_attributes, initialCallCount); in init() 151 log << *m_program; in init() 155 log << *m_program; in init() 160 setupProgram(m_program->getProgram()); in init() 166 delete m_program; in deinit() 167 m_program = DE_NULL; in deinit() 183 DE_ASSERT(m_program); in iterate() [all …]
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D | glsMemoryStressCase.cpp | 103 glu::ShaderProgram* m_program; member in deqp::gls::TextureRenderer 178 : m_program (NULL) in TextureRenderer() 187 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in TextureRenderer() 189 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in TextureRenderer() 191 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in TextureRenderer() 206 if (!m_program->isOk()) in TextureRenderer() 208 log << *m_program; in TextureRenderer() 209 TCU_CHECK_MSG(m_program->isOk(), "Shader compilation failed"); in TextureRenderer() 215 delete m_program; in ~TextureRenderer() 225 GLU_CHECK_CALL(glUseProgram(m_program->getProgram())); in render() [all …]
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D | glsFragmentOpUtil.cpp | 138 , m_program (DE_NULL) in QuadRenderer() 152 m_program = new glu::ShaderProgram(m_context, glu::makeVtxFragSources(vertSrc, fragSrc)); in QuadRenderer() 153 if (!m_program->isOk()) in QuadRenderer() 155 delete m_program; in QuadRenderer() 159 m_positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); in QuadRenderer() 160 m_colorLoc = gl.getAttribLocation(m_program->getProgram(), "a_color"); in QuadRenderer() 163 m_color1Loc = gl.getAttribLocation(m_program->getProgram(), "a_color1"); in QuadRenderer() 167 delete m_program; in QuadRenderer() 174 delete m_program; in ~QuadRenderer() 200 m_context.getFunctions().useProgram(m_program->getProgram()); in render() [all …]
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D | glsSamplerObjectTest.cpp | 75 , m_program (NULL) in TextureSamplerTest() 239 DE_ASSERT(!m_program); in init() 240 m_program = new glu::ShaderProgram(m_renderCtx, in init() 244 if (!m_program->isOk()) in init() 247 log << *m_program; in init() 254 delete m_program; in deinit() 255 m_program = NULL; in deinit() 300 gl.useProgram(m_program->getProgram()); in render() 303 samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in render() 306 scaleLoc = gl.getUniformLocation(m_program->getProgram(), "u_posScale"); in render() [all …]
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/external/deqp/modules/gles3/stress/ |
D | es3sSyncTests.cpp | 74 glu::ShaderProgram* m_program; member in deqp::gles3::Stress::FenceSyncCase 85 , m_program (DE_NULL) in FenceSyncCase() 131 DE_ASSERT(!m_program); in init() 132 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init() 134 if (!m_program->isOk()) in init() 136 m_testCtx.getLog() << *m_program; in init() 146 if (m_program) in deinit() 148 delete m_program; in deinit() 149 m_program = DE_NULL; in deinit() 170 TCU_CHECK (m_program); in iterate() [all …]
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D | es3sOcclusionQueryTests.cpp | 77 glu::ShaderProgram* m_program; member in deqp::gles3::Stress::OcclusionQueryStressCase 92 , m_program (DE_NULL) in OcclusionQueryStressCase() 126 DE_ASSERT(!m_program); in init() 127 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init() 129 if (!m_program->isOk()) in init() 131 m_testCtx.getLog() << *m_program; in init() 141 delete m_program; in deinit() 142 m_program = DE_NULL; in deinit() 149 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); in iterate() 206 TCU_CHECK(m_program); in iterate() [all …]
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D | es3sLongRunningShaderTests.cpp | 105 glu::ShaderProgram* m_program; member in deqp::gles3::Stress::__anona38faca30111::LongRunningShaderCase 113 , m_program (DE_NULL) in LongRunningShaderCase() 211 DE_ASSERT(!m_program); in init() 212 m_program = new glu::ShaderProgram(m_context.getRenderContext(), genSources(*m_params)); in init() 214 m_testCtx.getLog() << *m_program; in init() 216 if (!m_program->isOk()) in init() 238 delete m_program; in deinit() 239 m_program = DE_NULL; in deinit() 290 gl.useProgram(m_program->getProgram()); in iterate() 293 gl.uniform1i(gl.getUniformLocation(m_program->getProgram(), "u_iterCount"), iterCounts[0]); in iterate() [all …]
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 236 , m_program (0) in Program() 238 m_program = m_gl.createProgram(); in Program() 244 , m_program (0) in Program() 246 m_program = m_gl.createProgram(); in Program() 252 , m_program (program) in Program() 260 m_gl.deleteProgram(m_program); in ~Program() 265 m_gl.attachShader(m_program, shader); in attachShader() 271 m_gl.detachShader(m_program, shader); in detachShader() 277 m_gl.bindAttribLocation(m_program, location, name); in bindAttribLocation() 283 m_gl.transformFeedbackVaryings(m_program, count, varyings, bufferMode); in transformFeedbackVaryings() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fSyncTests.cpp | 83 glu::ShaderProgram* m_program; member in deqp::gles3::Functional::FenceSyncCase 97 , m_program (DE_NULL) in FenceSyncCase() 143 DE_ASSERT(!m_program); in init() 144 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShade… in init() 146 if (!m_program->isOk()) in init() 148 m_testCtx.getLog() << *m_program; in init() 158 if (m_program) in deinit() 160 delete m_program; in deinit() 161 m_program = DE_NULL; in deinit() 182 DE_ASSERT (m_program); in iterate() [all …]
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D | es3fLifetimeTests.cpp | 213 , m_program (program) {} in BufferVAOAttacher() 218 ScaleProgram& getProgram (void) { return m_program; } in getProgram() 222 ScaleProgram& m_program; member in deqp::gles3::Functional::__anon343cbacc0111::BufferVAOAttacher 266 m_program.setPos(buffer, vao); in attach() 293 , m_program (attacher.getProgram()) {} in BufferVAOInputAttacher() 297 ScaleProgram& m_program; member in deqp::gles3::Functional::__anon343cbacc0111::BufferVAOInputAttacher 302 m_program.draw(vao, 1.0, false, &dst); in drawContainer() 358 , m_program (program) {} in BufferTfOutputAttacher() 363 ScaleProgram& m_program; member in deqp::gles3::Functional::__anon343cbacc0111::BufferTfOutputAttacher 370 m_program.setPos(buffer, *vao); in drawAttachment() [all …]
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D | es3fShaderPrecisionTests.cpp | 209 glu::ShaderProgram* m_program; member in deqp::gles3::Functional::ShaderFloatPrecisionCase 226 , m_program (DE_NULL) in ShaderFloatPrecisionCase() 243 DE_ASSERT(!m_program && !m_framebuffer && !m_renderbuffer); in init() 246 …m_program = createFloatPrecisionEvalProgram(m_context.getRenderContext(), m_precision, m_op.c_str(… in init() 247 log << *m_program; in init() 249 TCU_CHECK(m_program->isOk()); in init() 273 delete m_program; in deinit() 281 m_program = DE_NULL; in deinit() 351 deUint32 prog = m_program->getProgram(); in iterate() 461 glu::ShaderProgram* m_program; member in deqp::gles3::Functional::ShaderIntPrecisionCase [all …]
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktBuildPrograms.cpp | 250 , m_program (program) in BuildHighLevelShaderTask() 254 BuildHighLevelShaderTask (void) : m_program(DE_NULL) {} in BuildHighLevelShaderTask() 269 m_program->binary = ProgramBinarySp(vk::buildProgram(m_source, &buildInfo, *m_commandLine)); in execute() 270 m_program->buildStatus = Program::STATUS_PASSED; in execute() 271 m_program->validatorOptions = m_source.buildOptions.getSpirvValidatorOptions(); in execute() 279 m_program->buildStatus = Program::STATUS_FAILED; in execute() 280 m_program->buildLog = log.str(); in execute() 286 Program* m_program; member in vkt::__anon5c239db60111::BuildHighLevelShaderTask 305 , m_program (program) in BuildSpirVAsmTask() 309 BuildSpirVAsmTask (void) : m_program(DE_NULL) {} in BuildSpirVAsmTask() [all …]
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 145 glu::ShaderProgram* m_program; member in deqp::gles31::Stress::__anone2379e0a0111::BindingRenderCase 152 , m_program (DE_NULL) in BindingRenderCase() 184 delete m_program; in deinit() 185 m_program = DE_NULL; in deinit() 315 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position"); in renderTo() 316 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); in renderTo() 317 const int colorUniformLoc = gl.glGetUniformLocation(m_program->getProgram(), "u_color"); in renderTo() 327 gl.glUseProgram(m_program->getProgram()); in renderTo() 482 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Ver… in createShader() 483 m_testCtx.getLog() << *m_program; in createShader() [all …]
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/external/llvm-project/lldb/source/Plugins/ObjectFile/PECOFF/ |
D | PECallFrameInfo.cpp | 131 const EHProgram &GetProgram() const { return m_program; } in GetProgram() 145 EHProgram m_program; member in EHProgramBuilder 204 m_program.emplace_back( in ProcessUnwindCode() 214 m_program.emplace_back(EHInstruction{o, EHInstruction::Type::ALLOCATE, in ProcessUnwindCode() 220 m_program.emplace_back( in ProcessUnwindCode() 237 m_program.emplace_back(EHInstruction{ in ProcessUnwindCode() 253 m_program.emplace_back( in ProcessUnwindCode() 276 m_program.emplace_back( in ProcessUnwindCode() 283 m_program.emplace_back(EHInstruction{o, EHInstruction::Type::ALLOCATE, in ProcessUnwindCode() 285 m_program.emplace_back(EHInstruction{o, EHInstruction::Type::PUSH_REGISTER, in ProcessUnwindCode() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 278 , m_program (DE_NULL) in VertexArrayVerifier() 282 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources( in VertexArrayVerifier() 298 if (!m_program->isOk()) in VertexArrayVerifier() 300 m_context.getTestContext().getLog() << *m_program; in VertexArrayVerifier() 301 delete m_program; in VertexArrayVerifier() 306 m_posLoc = funcs.getAttribLocation(m_program->getProgram(), "a_position"); in VertexArrayVerifier() 307 m_byteVecLoc = funcs.getAttribLocation(m_program->getProgram(), "a_byteVec"); in VertexArrayVerifier() 312 delete m_program; in ~VertexArrayVerifier() 416 deUint32 program = m_program->getProgram(); in verify() 488 , m_program (DE_NULL) in IndexArrayVerifier() [all …]
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D | es2fFlushFinishTests.cpp | 154 glu::ShaderProgram* m_program; member in deqp::gles2::Functional::__anonaa7bc09e0111::FlushFinishCase 163 , m_program (DE_NULL) in FlushFinishCase() 174 DE_ASSERT(!m_program); in init() 176 m_program = new glu::ShaderProgram(m_context.getRenderContext(), in init() 197 if (!m_program->isOk()) in init() 199 m_testCtx.getLog() << *m_program; in init() 200 delete m_program; in init() 201 m_program = DE_NULL; in init() 208 delete m_program; in deinit() 209 m_program = DE_NULL; in deinit() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderGroupVoteTests.cpp | 56 : m_name(name), m_shader(shader), m_program(NULL), m_compileOnly(true) in ComputeShader() 62 …: m_name(name), m_shader(shader), m_program(NULL), m_desiredColor(desiredColor), m_compileOnly(fal… in ComputeShader() 68 if (m_program) in ~ComputeShader() 70 delete m_program; in ~ComputeShader() 78 m_program = new glu::ShaderProgram(context.getRenderContext(), sourcesCompute); in create() 80 if (!m_program->isOk()) in create() 83 << tcu::TestLog::Message << m_shader << m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).infoLog in create() 84 << m_program->getProgramInfo().infoLog << tcu::TestLog::EndMessage; in create() 103 gl.useProgram(m_program->getProgram()); in execute() 151 if (!m_program->isOk()) in execute()
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