/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayGenerateMipMap.cpp | 121 if (m_storage_configs[i].m_to_id != 0) in deinit() 123 gl.deleteTextures(1, &m_storage_configs[i].m_to_id); in deinit() 125 m_storage_configs[i].m_to_id = 0; in deinit() 226 storage_config_1.m_to_id = 0; in initTest() 235 storage_config_2.m_to_id = 0; in initTest() 244 storage_config_3.m_to_id = 0; in initTest() 253 storage_config_4.m_to_id = 0; in initTest() 266 gl.genTextures(1, &config.m_to_id); in initTest() 269 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, config.m_to_id); in initTest() 321 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, storage_config.m_to_id); in iterate() [all …]
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D | esextcTextureCubeMapArrayGetterCalls.cpp | 129 , m_to_id(0) in TextureCubeMapArrayGetterCalls() 161 if (m_to_id != 0) in deinit() 163 gl.deleteTextures(1, &m_to_id); in deinit() 165 m_to_id = 0; in deinit() 246 gl.genTextures(1, &m_to_id); in iterate() 250 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_to_id); in iterate() 332 gl.deleteTextures(1, &m_to_id); in iterate() 333 m_to_id = 0; in iterate() 336 gl.genTextures(1, &m_to_id); in iterate() 340 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_to_id); in iterate() [all …]
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D | esextcTextureCubeMapArrayTex3DValidation.cpp | 49 : TestCaseBase(context, extParams, name, description), m_to_id(0) in TextureCubeMapArrayTex3DValidation() 228 gl.genTextures(1, &m_to_id); in createTexture() 231 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_to_id); in createTexture() 253 if (m_to_id != 0) in deleteTexture() 255 gl.deleteTextures(1, &m_to_id); in deleteTexture() 258 m_to_id = 0; in deleteTexture()
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D | esextcTextureCubeMapArrayTex3DValidation.hpp | 76 glw::GLuint m_to_id; member in glcts::TextureCubeMapArrayTex3DValidation
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D | esextcTextureCubeMapArrayGenerateMipMap.hpp | 43 glw::GLuint m_to_id; member
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D | esextcTextureCubeMapArrayGetterCalls.hpp | 85 glw::GLuint m_to_id; member in glcts::TextureCubeMapArrayGetterCalls
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderClipping.cpp | 96 , m_to_id(0) in GeometryShaderClipping() 135 if (m_to_id != 0) in deinit() 137 gl.deleteTextures(1, &m_to_id); in deinit() 185 gl.genTextures(1, &m_to_id); in iterate() 186 gl.bindTexture(GL_TEXTURE_2D, m_to_id); in iterate() 194 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_to_id, 0 /* le… in iterate()
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D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 125 , m_to_id(0) in GeometryShaderLayeredRenderingFBONoAttachment() 171 if (m_to_id != 0) in deinit() 173 gl.deleteTextures(1, &m_to_id); in deinit() 174 m_to_id = 0; in deinit() 300 gl.genTextures(1, &m_to_id); in iterate() 301 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_to_id); in iterate() 313 gl.bindImageTexture(0, m_to_id, 0 /* level */, GL_TRUE, 0 /* layer */, GL_WRITE_ONLY, GL_RGBA32I); in iterate() 375 …gl.framebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_to_id, 0 /* level */, n_la… in iterate()
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D | esextcGeometryShaderLayeredFBO.cpp | 562 : TestCaseBase(context, extParams, name, description), m_fbo_id(0), m_to_id(0) in GeometryShaderFramebufferTextureInvalidTarget() 577 if (m_to_id != 0) in deinit() 579 gl.deleteTextures(1, &m_to_id); in deinit() 580 m_to_id = 0; in deinit() 607 gl.genTextures(1, &m_to_id); in iterate() 610 gl.bindTexture(GL_TEXTURE_2D, m_to_id); in iterate() 628 gl.framebufferTexture(GL_TEXTURE_3D, GL_COLOR_ATTACHMENT0, m_to_id /* texture */, 1 /* level */); in iterate() 660 : TestCaseBase(context, extParams, name, description), m_to_id(0) in GeometryShaderFramebufferTextureNoFBOBoundToTarget() 669 if (m_to_id != 0) in deinit() 671 gl.deleteTextures(1, &m_to_id); in deinit() [all …]
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D | esextcGeometryShaderNonarrayInput.cpp | 173 , m_to_id(0) in GeometryShaderNonarrayInputCase() 364 gl.genTextures(1, &m_to_id); in iterate() 365 gl.bindTexture(GL_TEXTURE_2D, m_to_id); in iterate() 367 …gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_to_id, 0 /* le… in iterate() 480 if (m_to_id != 0) in deinit() 482 gl.deleteTextures(1, &m_to_id); in deinit()
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D | esextcGeometryShaderLayeredFBO.hpp | 205 glw::GLuint m_to_id; member in glcts::GeometryShaderFramebufferTextureInvalidTarget 246 glw::GLuint m_to_id; member in glcts::GeometryShaderFramebufferTextureNoFBOBoundToTarget 283 glw::GLuint m_to_id; member in glcts::GeometryShaderFramebufferTextureInvalidAttachment
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D | esextcGeometryShaderClipping.hpp | 93 glw::GLuint m_to_id; member in glcts::GeometryShaderClipping
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D | esextcGeometryShaderLayeredRenderingFBONoAttachment.hpp | 135 glw::GLuint m_to_id; member in glcts::GeometryShaderLayeredRenderingFBONoAttachment
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D | esextcGeometryShaderNonarrayInput.hpp | 124 glw::GLuint m_to_id; member in glcts::GeometryShaderNonarrayInputCase
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D | esextcGeometryShaderLayeredFramebuffer.cpp | 51 , m_to_id(0) in GeometryShaderLayeredFramebufferBlending() 89 if (m_to_id != 0) in deinit() 91 gl.deleteTextures(1, &m_to_id); in deinit() 267 gl.genTextures(1, &m_to_id); in iterate() 268 gl.bindTexture(GL_TEXTURE_3D, m_to_id); in iterate() 285 gl.framebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_to_id, 0 /* level */); in iterate() 320 …gl.framebufferTextureLayer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_to_id, 0 /* level */, n_la… in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 57 , m_to_id(0) in ShaderTextureImageSamplesTestBase() 184 if (m_to_id != 0) in deinit() 186 gl.deleteTextures(1, &m_to_id); in deinit() 189 m_to_id = 0; in deinit() 489 gl.genTextures(1, &m_to_id); in executeFunctionalTest() 492 gl.bindTexture(texture_target, m_to_id); in executeFunctionalTest() 514 m_to_id, 0, /* level */ in executeFunctionalTest() 554 gl.deleteTextures(1, &m_to_id); in executeFunctionalTest() 555 m_to_id = 0; in executeFunctionalTest()
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D | gl4cTextureViewTests.cpp | 4238 , m_to_id(0) in TextureViewTestViewSampling() 4412 if (m_to_id != 0) in deinitTextureObjects() 4414 gl.deleteTextures(1, &m_to_id); in deinitTextureObjects() 4416 m_to_id = 0; in deinitTextureObjects() 5501 gl.bindTexture(m_iteration_parent_texture_target, m_to_id); in initParentTextureContents() 5565 gl.framebufferTexture1D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_1D, m_to_id, in initParentTextureContents() 5581 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texture_target, m_to_id, in initParentTextureContents() 5590 gl.framebufferTexture3D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, m_to_id, in initParentTextureContents() 5664 gl.framebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_to_id, n_mipmap); in initParentTextureContents() 5674 m_iteration_parent_texture_target, m_to_id, n_mipmap); in initParentTextureContents() [all …]
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D | gl4cTextureViewTests.hpp | 611 glw::GLuint m_to_id; member in gl4cts::TextureViewTestViewSampling 691 glw::GLuint m_to_id; member in gl4cts::TextureViewTestViewClasses 833 glw::GLuint m_to_id; member in gl4cts::TextureViewTestCoherency 933 glw::GLuint m_to_id; member in gl4cts::TextureViewTestBaseAndMaxLevels
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D | gl4cShaderTextureImageSamplesTests.hpp | 85 glw::GLuint m_to_id; member in glcts::ShaderTextureImageSamplesTestBase
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParameters.cpp | 51 : TestCaseBase(context, extParams, name, description), m_tbo_id(0), m_to_id(0) in TextureBufferParameters() 98 gl.genTextures(1, &m_to_id); in initTest() 101 gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_to_id); in initTest() 122 if (m_to_id != 0) in deinit() 124 gl.deleteTextures(1, &m_to_id); in deinit() 125 m_to_id = 0; in deinit() 157 test_passed = test_passed && queryTextureBufferBinding(m_to_id); in iterate()
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D | esextcTextureBufferOperations.cpp | 62 , m_to_id(0) in TextureBufferOperations() 203 gl.genTextures(1, &m_to_id); in initSecondPhase() 206 gl.bindTexture(GL_TEXTURE_2D, m_to_id); in initSecondPhase() 429 gl.bindTexture(GL_TEXTURE_2D, m_to_id); in iterateSecondPhase() 433 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_to_id, 0); in iterateSecondPhase() 734 if (0 != m_to_id) in deinitSecondPhase() 736 gl.deleteTextures(1, &m_to_id); in deinitSecondPhase() 737 m_to_id = 0; in deinitSecondPhase()
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D | esextcTextureBufferParameters.hpp | 150 glw::GLuint m_to_id; /* Texture Object*/ member in glcts::TextureBufferParameters
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampParameterTextureBorderColor.cpp | 54 : TextureBorderClampBase(context, extParams, name, description), m_sampler_id(0), m_to_id(0) in TextureBorderClampParameterTextureBorderColor() 75 if (m_to_id != 0) in deinit() 77 gl.deleteTextures(1, &m_to_id); in deinit() 79 m_to_id = 0; in deinit() 136 gl.genTextures(1, &m_to_id); in iterate() 139 gl.bindTexture(m_texture_targets[i], m_to_id); in iterate() 385 gl.deleteTextures(1, &m_to_id); in iterate() 386 m_to_id = 0; in iterate()
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D | esextcTextureBorderClampParameterTextureBorderColor.hpp | 113 glw::GLuint m_to_id; member in glcts::TextureBorderClampParameterTextureBorderColor
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPoints.cpp | 69 , m_to_id(0) in TessellationShaderPointsgl_PointSize() 147 if (m_to_id != 0) in deinit() 149 gl.deleteTextures(1, &m_to_id); in deinit() 151 m_to_id = 0; in deinit() 439 gl.genTextures(1, &m_to_id); in initTest() 442 gl.bindTexture(GL_TEXTURE_2D, m_to_id); in initTest() 455 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_to_id, 0 /* level *… in initTest()
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