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Searched refs:m_two_sided (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shaderio.h142 bool two_sided() {return m_two_sided;} in two_sided()
159 bool m_two_sided; variable
Dsfn_shaderio.cpp39 m_two_sided(false), in ShaderIO()
382 m_two_sided = true; in set_two_sided()