/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.hpp | 68 std::string m_vertex; member in gl4cts::SpirvModulesPositiveTest 110 std::string m_vertex; member in gl4cts::SpirvModulesStateQueriesTest 129 std::string m_vertex; member in gl4cts::SpirvModulesErrorVerificationTest 153 std::string m_vertex; member in gl4cts::SpirvGlslToSpirVEnableTest 199 std::string m_vertex; member in gl4cts::SpirvGlslToSpirVSpecializationConstantsTest 266 std::string m_vertex; member in gl4cts::SpirvValidationBuiltInVariableDecorationsTest
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D | gl4cGlSpirvTests.cpp | 172 m_vertex = "#version 450\n" in init() 331 sources << VertexSource(m_vertex); in iterate() 341 binaries << spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)); in iterate() 355 << m_vertex << "\n" in iterate() 667 m_vertex = "#version 450\n" in init() 704 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex)); in iterate() 740 << m_vertex << "\n" in iterate() 797 const char* source = m_vertex.c_str(); in iterate() 798 const int length = static_cast<int>(m_vertex.length()); in iterate() 837 m_vertex = "#version 450\n" in init() [all …]
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D | gl4cBufferStorageTests.cpp | 281 Shader m_vertex; member in gl4cts::BufferStorage::Program 963 , m_vertex(context) in Program() 1002 m_vertex.Init(GL_VERTEX_SHADER, vertex_shader); in Init() 1011 Attach(gl, m_id, m_vertex.m_id); in Init() 1037 m_vertex.Release(); in Release()
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D | gl4cMultiBindTests.cpp | 310 Shader m_vertex; member in gl4cts::MultiBind::Program 649 , m_vertex(context) in Program() 688 m_vertex.Init(GL_VERTEX_SHADER, vertex_shader); in Init() 697 Attach(gl, m_id, m_vertex.m_id); in Init() 723 m_vertex.Release(); in Release()
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D | gl4cEnhancedLayoutsTests.cpp | 2682 , m_vertex(context) in Program() 2725 m_vertex.Init(Shader::VERTEX, vertex_shader); in Init() 2735 Attach(gl, m_id, m_vertex.m_id); in Init() 2797 m_vertex.Release(); in Release() 4454 result = &m_vertex; in Get() 4468 , m_vertex(Shader::VERTEX) in ProgramInterface() 4551 interface = &m_vertex; in GetShaderInterface() 4588 interface = &m_vertex; in GetShaderInterface() 4606 for (size_t i = 0; i < m_vertex.m_outputs.size(); ++i) in CloneVertexInterface() 4608 const Variable& vs_var = *m_vertex.m_outputs[i]; in CloneVertexInterface() [all …]
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D | gl4cEnhancedLayoutsTests.hpp | 629 VaryingConnection::Vector m_vertex; member 665 ShaderInterface m_vertex; member 825 Shader m_vertex; member in gl4cts::EnhancedLayouts::Utils::Program
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureFilterAnisotropicTests.hpp | 80 const char* m_vertex; member in glcts::TextureFilterAnisotropicDrawingTestCase
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D | glcTextureFilterAnisotropicTests.cpp | 369 , m_vertex(DE_NULL) in TextureFilterAnisotropicDrawingTestCase() 401 m_vertex = "#version <VERSION>\n" in init() 623 std::string vertexShader = m_vertex; in drawTexture()
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D | glcRobustBufferAccessBehaviorTests.hpp | 186 Shader m_vertex; member in glcts::RobustBufferAccessBehavior::Program
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D | glcRobustBufferAccessBehaviorTests.cpp | 299 , m_vertex(gl) in Program() 335 m_vertex.Init(GL_VERTEX_SHADER, vertex_shader); in Init() 344 Attach(m_gl, m_id, m_vertex.m_id); in Init() 368 m_vertex.Release(); in Release()
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